#include "pch.h"
#include "Render.h"

int main()
{
    LOGI("render a poker");

    Poker::Card pokerCard;
    pokerCard.numChar = "K";
    pokerCard.decor = Poker::Decor::Spade;

    Poker::Render pokerRender;
    pokerRender.Console(pokerCard);

    Poker::DeckCard deckCard;
    deckCard.Generate();

    pokerRender.Console(deckCard);
};
